下列程序表示一个射击游戏,游戏有3个难度:EASY,MEDIUM和HARD。每个难度下,玩家的子弹数量各不相同。完成枚举Difficulty的定义和Player类,根据不同难度输出子弹数量的信息,对应关系如下:<p><br></p><p>EASY难度输出"You have 3000 bullets"</p><p><br></p><p>MEDIUM难度输出"You have 2000 bullets"</p><p><br></p><p>HARD难度输出"You have 1000 bullets"</p><p><br></p><p>public class Main {</p><p><br></p><p> public static void main(String] args) { </p><p><br></p><p> Player player1 = new Player(Difficulty.EASY);</p><p><br></p><p> Player player2 = new Player(Difficulty.MEDIUM);</p><p><br></p><p> Player player3 = new Player(Difficulty.HARD);</p><p><br></p><p> }</p><p><br></p><p>}</p><p><br></p><p>// 完成下列代码</p><p><br></p><p>enum Difficulty {</p><p><br></p><p> </p><p><br></p><p>}</p><p><br></p><p><br></p><p><br></p><p>class Player{</p><p><br></p><p> Player(Difficulty diff){</p><p><br></p><p> // 根据难度输出子弹信息</p><p><br></p><p> </p><p><br></p><p> }</p><p><br></p><p> }</p><p><br></p><p>}</p>
下列程序表示一个射击游戏,游戏有3个难度:EASY,MEDIUM和HARD。每个难度下,玩家的子弹数量各不相同。完成枚举Difficulty的定义和Player类,根据不同难度输出子弹数量的信息,对应关系如下:
EASY难度输出"You have 3000 bullets"
MEDIUM难度输出"You have 2000 bullets"
HARD难度输出"You have 1000 bullets"
public class Main {
public static void main(String] args) {
Player player1 = new Player(Difficulty.EASY);
Player player2 = new Player(Difficulty.MEDIUM);
Player player3 = new Player(Difficulty.HARD);
}
}
// 完成下列代码
enum Difficulty {
}
class Player{
Player(Difficulty diff){
// 根据难度输出子弹信息
}
}
}